Good in A Room
How to Sell Yourself (and your Ideas) and Win Over Any AudienceDownloadable Audiobook - 2011
From the moment you walk into a room, you have no longer than ninety seconds to sell yourself and your ideas. Former MGM creative director Palmer shows how to make a lasting impression on decision makers and move a plan or project forward.--From publisher description.
Publisher: [Old Saybrook, CT] :, Tantor Media, Incorporated ;, 
Copyright Date: phonogram 2008
Characteristics: 1 sound file (6 hr., 40 min.) :,digital. analog, Digital recording, rda data file, rda